The 3DO Company















































The 3DO Company
Former type
Public
Industry Video games
Fate Bankruptcy
Founded September 12, 1991 (1991-09-12)[1]
Defunct May 28, 2003 (2003-05-28)
Headquarters
Redwood City, California, U.S.
Key people

Trip Hawkins, RJ Mical
Subsidiaries New World Computing
Website
www.3do.com/ Edit this on Wikidata

The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven companies including LG, Matsushita (now Panasonic), AT&T Corporation, MCA, Time Warner, and Electronic Arts itself. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer. It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California in the San Francisco Bay Area.[2]




Contents






  • 1 History


    • 1.1 Console developer


    • 1.2 Third-party developer




  • 2 List of games


    • 2.1 Developed


    • 2.2 Published


    • 2.3 Canceled


    • 2.4 Distributed (U.S. only)




  • 3 3DO Rating System


  • 4 References


  • 5 External links





History



Console developer




Panasonic 3DO console


Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system called the 3DO Interactive Multiplayer, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console sold and on each game manufactured. For game publishers, 3DO's $3 royalty per sold game was very low compared to the royalties Nintendo and Sega collected from game sales on their consoles. The launch of the console in October 1993 was well-promoted, with a great deal of attention in the mass media as part of the "multimedia wave" in the computer world.


The 3DO console launched in October 1993 at the price of $699.[3] Poor console and game sales trumped the enticingly low royalty rate and proved a fatal flaw. While 3DO's business model attracted game publishers with its low royalty rates, it resulted in the console selling for a price higher than the SNES and Sega Genesis combined, hampering sales. While companies that manufactured and sold their own consoles could sell them, at a loss, for a competitive price, making up for lost profit through royalties collected from game publishers, the 3DO's manufacturers, not collecting any money from game publishers, and owing royalties to the 3DO Company, had to sell the console for a profit, resulting in high prices.[4] As the console failed to compete with its cheaper competitors, game developers and publishers, while initially attracted by low royalties, dropped support for the console as its games failed to sell. Stock in the 3DO Company dropped from over $37 per share in November 1993 to $23 per share in late December.[5] Though the company's financial figures dramatically improved in the fiscal year ending March 1995, with revenues nearly triple that of the previous fiscal year, they were still operating at a loss.[6] The console's prospects continued to improve through the first half of 1995 with a number of critical success, including winning the 1995 European Computer Trade Show award for best hardware.[7] In January 1996, The 3DO Company sold exclusive rights to its next generation console, M2, to Matsushita for $100 million.[8] Thanks in part to revenues from the sale of M2 technology to Matsushita and other licensees, in the first quarter of 1996 the 3DO Company turned a profit for the first time since it was founded, with a net income of $1.2 million.[9] Over the second half of 1996, the company restructured to focus on software development and online gaming, in the process cutting its staff from 450 to 300 employees.[10] President Hugh Martin was given full operating control, while Hawkins remained with the company as chairman, CEO, and creative director.[11]



Third-party developer


After selling the M2 technology to Matsushita, the company acquired Cyclone Studios,[12]New World Computing,[13] and Archetype Interactive. They established a new office in Redmond, Washington devoted to PC games development, with Tony Garcia as its head.[14] The company's biggest hit was its series of Army Men games, featuring generic green plastic soldier toys. Its Might and Magic and especially Heroes of Might and Magic series from subsidiary New World Computing were perhaps the most popular among their games at the time of release. During the late 1990s, the company published one of the first 3D MMORPGs: Meridian 59, which survives to this day in the hands of some of the game's original developers.


After struggling for several years, the company filed for Chapter 11 bankruptcy in May 2003.[15] Employees were laid off without pay, and the company's game brands and other intellectual properties were sold to rivals like Microsoft, Namco, Crave and Ubisoft, and also to founder Trip Hawkins, who paid $405,000 for rights to some old brands and the company's "Internet patent portfolio". Hawkins went on to found Digital Chocolate, a mobile-based gaming company.



List of games



Developed











































































































































































































Title
Alternative title
Notes

3DO Games: Decathlon



Army Men


PC version.

Army Men: Air Attack

Army Men: Air Combat (on N64)
PC, Nintendo 64, and PlayStation version.

Army Men: Air Attack 2

Army Men: Air Attack - Blade's Revenge (in EU)


Army Men: Air Combat - The Elite Missions



Army Men: Air Tactics



Army Men: Green Rogue

Army Men: Omega Soldier (in EU)


Army Men: Sarge's Heroes



Army Men: Sarge's Heroes 2

Nintendo 64, PlayStation, and PlayStation 2 version.

Army Men: Toys in Space

Army Men in Space (in EU)


Army Men: World War



Army Men: World War - Final Front

Army Men: Lock 'n' Load (in EU)


Army Men: World War - Land, Sea, Air



Army Men: World War - Team Assault



Army Men 3D



Army Men II

PC version.

BattleTanx

Nintendo 64 version.

BattleTanx: Global Assault



Crusaders of Might and Magic



Dragon Rage



Escape from Monster Manor



Family Game Pack Royale

Family Game Pack (on PS)


Godai Elemental Force



Groovy Bunch of Games



Gulf War: Operation Desert Hammer



High Heat Major League Baseball 2002

PC, PlayStation, and PlayStation 2 version.

High Heat Major League Baseball 2003

PC and PlayStation 2 version.

High Heat Major League Baseball 2004



Jonny Moseley Mad Trix

PlayStation 2 version.

Killing Time



Meridian 59: Vale of Sorrow



Portal Runner

PlayStation 2 version.

Sammy Sosa High Heat Baseball 2001



Sammy Sosa Softball Slam



Shifters



Vegas Games 2000

Midnight in Vegas (in EU)
PlayStation version.

Warriors of Might and Magic

PC, PlayStation, and PlayStation 2 version.

WarJetz

World Destruction League: WarJetz


World Destruction League: Thunder Tanks

PlayStation and PlayStation 2 version.


Published






























































































































































































































































































































































































Title
Developer(s)
NA
EU
Notes

Action Man: Destruction X

Blitz Games
No
Yes
Licensed from Hasbro Interactive.

Alex Ferguson's Player Manager 2001
ANCO
No
Yes


Army Men

Digital Eclipse
Yes
Yes

Game Boy Color version.

Army Men: Air Combat
Fluid Studios
Yes
Yes

Army Men: Operation Green
Pocket Studios
Yes
Yes


Army Men: RTS

Pandemic
Yes

PC/PS2
The GameCube version was co-produced with Coyote Developments Ltd..

Army Men: Sarge's Heroes 2
GameBrains/3d6 Games
Yes
Yes
Game Boy Color version.

Army Men: Turf Wars

Möbius Entertainment
Yes
No


Army Men 2
Digital Eclipse
Yes
Yes
Game Boy Color version.

Army Men Advance
DC Studios
Yes
Yes


Aqua Aqua
Zed Two
Yes
No


Arcomage

New World Computing
Yes
No


BattleTanx

Lucky Chicken Games
Yes
Yes
Game Boy Color version.

Chaos Overlords
Stick Man Games
Yes
Yes


Cubix: Robots for Everyone - Clash 'n Bash
Human Soft
Yes
No


Cubix: Robots for Everyone - Race 'n Robots
Blitz Games
Yes

PS only


Cubix: Robots for Everyone - Showdown
Yes
No


Gobs of Games
2n Productions
Yes
Yes
Also known as Games Frenzy in Europe.

Heroes Chronicles series
New World Computing
Yes
Yes


Heroes of Might and Magic (Game Boy Color)

KnowWonder Digital
Mediaworks
Yes
Yes


Heroes of Might and Magic: Quest for the Dragon
Bone Staff

New World Computing
Yes
Yes


Heroes of Might and Magic II: The Succession Wars
Yes
Yes


Heroes of Might and Magic II: The Price of Loyalty

Cyberlore Studios
Yes
No


Heroes of Might and Magic III
New World Computing
Yes
Yes
Also known as Heroes of Might and Magic III: The Restoration of Erathia.

Heroes of Might and Magic III: Armageddon's Blade
Yes
No


Heroes of Might and Magic III: The Shadow of Death
Yes
No


Heroes of Might and Magic IV
Yes
Yes


Heroes of Might and Magic IV: The Gathering Storm
Yes
No


Heroes of Might and Magic IV: Winds of War
Yes
No


High Heat Baseball 1999
Team .366
Yes
No


High Heat Baseball 2000
Yes
No


High Heat Major League Baseball 2002
Möbius Entertainment
Yes
Yes

Game Boy Advance version.

High Heat Major League Baseball 2003
Yes
Yes

Jonny Moseley Mad Trix
GFX Construction/RTG
Studios
Yes
Yes

Jumpgate: The Reconstruction Initiative

NetDevil
Yes
No


Killing Time
Logicware
Yes
No
PC version

Legends of Might and Magic
New World Computing
Yes
Yes


Meridian 59
Archetype Interactive
Yes
No
First edition of the game (1996).

Might and Magic VI: The Mandate of Heaven
New World Computing
Yes
No


Might and Magic VII: For Blood and Honor
Yes
Yes


Might and Magic VIII: Day of the Destroyer
Yes
Yes


Might and Magic IX
Yes
Yes


Player Manager 2000
ANCO
No
Yes


Portal Runner

Handheld Games
Yes
No
Game Boy Color version.

Requiem: Avenging Angel

Cyclone Studios
Yes
No


Spaceward Ho! IV
GhostNose Software
(Delta Tao licensed)
Yes
No


Sven-Göran Eriksson's World Cup Challenge
ANCO
No
Yes
PlayStation and PlayStation 2 version.

Sven-Göran Eriksson's World Cup Manager
No
Yes

TOCA Championship Racing

Codemasters
Yes
No


Uprising: Join or Die
Cyclone Studios
Yes
No


Uprising 2: Lead and Destroy
Yes
No


Uprising X
Yes
No


Vegas Games
Digital Eclipse
Yes
Yes
Game Boy Color version.

Vegas Games 2000
New World Computing
Yes
No
PC version. Also known as Vegas Games: Midnight Madness.

Warriors of Might and Magic

Climax
Yes
Yes
Game Boy Color version.

World Destruction League: Thunder Tanks
Sunset Entertainment
Yes
Yes



Canceled



  • Army Men: Arcade Blasts

  • Army Men: Platoon Command

  • The Four Horsemen of the Apocalypse



Distributed (U.S. only)



  • Pinball Builder: A Construction Kit for Windows

  • Pinball Gold Pack




3DO Rating System


The 3DO Rating System was a rating system created by The 3DO Company and used on games released for the 3DO Interactive Multiplayer. The rating system, which went into use in March 1994, uses the following four categories:[16]




  • E - Everyone


  • 12 - Guidance for age 12 & under


  • 17 - Guidance for age 17 & under


  • AO - Adults Only


These ratings would appear on the lower front and back of the packaging, while the back of the packaging also specified what content was present in the game. In late 1994, the majority of 3DO's competitors signed on with a new rating system from the Entertainment Software Rating Board; despite this, the 3DO Company opted to continue providing their own rating system, leaving publishers of 3DO games to decide whether to use the 3DO Rating System or the new ESRB ratings.[17] The 3DO rating for each game was designated voluntarily by the game's publisher,[16] in contrast to the ESRB ratings, which were determined independently by the ESRB.



References





  1. ^ https://businesssearch.sos.ca.gov/CBS/SearchResults?SearchType=CORP&SearchCriteria=3DO&SearchSubType=Keyword


  2. ^ "Legal notices." 3DO Company. March 31, 2001. Retrieved on November 3, 2012. "The 3DO Company, 100 Cardinal Way, Redwood City, CA 94063."


  3. ^ Ramsay, M. (2012). Trip Hawkins. Gamers at Work: Stories Behind the Games People Play (pp. 1-15). New York: Apress.


  4. ^ Matthews, Will (December 2013). "Ahead of its Time: A 3DO Retrospective". Retro Gamer. Imagine Publishing (122): 18–29..mw-parser-output cite.citation{font-style:inherit}.mw-parser-output .citation q{quotes:"""""""'""'"}.mw-parser-output .citation .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:inherit;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-maint{display:none;color:#33aa33;margin-left:0.3em}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}


  5. ^ "3DO Sales Slow, Stock Suffers". GamePro. No. 66. IDG. March 1994. p. 186.


  6. ^ "Tough Year for 3DO". GamePro. No. 84. IDG. September 1995. pp. 138–140.


  7. ^ "PlayStation Dominates European Show". Next Generation. No. 6. Imagine Media. June 1995. p. 14.


  8. ^ "Deal Propels M2 into System Wars". GamePro. No. 89. IDG. February 1996. pp. 16–17.


  9. ^ "Tidbits". Electronic Gaming Monthly. No. 84. Ziff Davis. July 1996. p. 15.


  10. ^ "Tidbits". Electronic Gaming Monthly. No. 88. Ziff Davis. November 1996. p. 21.


  11. ^ "3DO Company Restructures to Focus on Internet Games". GamePro. No. 99. IDG. December 1996. p. 32.


  12. ^ Sherman, Christopher (February 1996). "Movers & Shakers". Next Generation. No. 14. Imagine Media. p. 25. It wasn't by mistake that 3DO's first acquisition since its sale of its M2 technology to Matsushita is designed to pump up Studio 3DO, the company's software arm. The move continues the diversification of The 3DO Company, the once-only licensor of gaming technology, into a software development house.


  13. ^ "The World According to Trip". Next Generation. No. 22. Imagine Media. October 1996. p. 159.


  14. ^ Svenson, Christian (October 1996). "3DO Renaissance Continues". Next Generation. No. 22. Imagine Media. p. 26.


  15. ^ Becker, David (May 29, 2003). "3DO files for bankruptcy". CNET. Retrieved December 22, 2011.


  16. ^ ab "Rated E". GamePro (57). IDG. April 1994. p. 174.


  17. ^ "Hey, How Do You Rate?". GamePro (68). IDG. March 1995. p. 10.




External links





  • 3DO.com on September 26, 2003 (courtesy of Internet Archive Wayback Machine)

  • 3DO.com index at Internet Archive Wayback Machine


  • 3DO profile on MobyGames




Popular posts from this blog

Lambaréné

Chris Pine

Kashihara Line